Us Resources Visal
My favorite games have a system of resources within their rules. either explicit or implicit.
Or rather I should say that the games that I like are where management of resources is a skill to win.
M: tG is the most explicit mana system.
In fighting games in the main action is space. Knowing how to manage space, learning to run (use the right move) and manage the timing (Run at the right time) are things that are much easier.
Because, really, video games are based on knowing how to manage time and space. That sounds fantastic "deep" if you are not aware that they are the only constants in ALL we do. At least one of the two, if not both simultaneously. Hence
resource system adds an additional layer with which to work.
After all, space and time have very clear boundaries that can not be broken (unless they blow up the universe, or so I heard), while a resource system can be modified to suit your creator. Any
interesting system resources, for the simple reason that gives us something new to learn, explore and master.
time and space, though not really know how they work, the Grok, and then have them not as exciting as the sole remedy in any game.
0 comments:
Post a Comment